Animation
- Blender by The Blender Foundation
- https://www.blender.org/
- From the Blender site (Accessed December 23, 2021)...
- "Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.
- "Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.
- "As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software."
- Cinema 4D by Maxon (Headquartered in Germany)
- Educational version of Cinema 4D
- Cineversity is a support site for the animation software called Cinema 4D. It has tutorials resources, reference videos, tips, project tutorials, presets, and plugins.
- NAB 2017 Rewind - Julia Siemon: Character Tools for 3D Motion Graphic Here's an example of how to use Cinema 4D for 3D animation, such as in a video game.